Skip to main content Go to Site Map
concept art of a snowy forest scene, with a character sat on a horse in the far left facing towards a building in the distance for a 3D game

BA (Hons) Games Art and Design

BA (Hons) Games Art and Design creates innovative gaming perspectives. On this course, you'll conceptualise and develop your own computer games while gaining a valuable knowledge of key skills and the industry at large.

Overview

The BA (Hons) Games Art and Design degree is a new course, in which you'll create and develop innovative gaming perspectives through conceptualising and developing your own computer games.

You'll gain valuable knowledge of the gaming industry, generate original concept art, learn character animation techniques, undertake experimental gameplay and understand emerging technologies – such as AI scripting. By the end of the course, you'll be able to produce your own games via Unity and Unreal.

Artwork: Lauren Kavanagh, “After the Snow” (2022)

BA (Hons) Games Art and Design course information

BA (Hons) Games Art and Design at AUB provides numerous opportunities to interact with the games industry during your three years of study. Through ‘live’ and industry research projects, you'll gain practical experience and industry insight and also receive support with the production of a portfolio and showreel, preparing you for a career in the games industry.

The course includes specially designed units allowing you to have a working knowledge of start-ups, indie games, intellectual property, funding application and freelance opportunities. You may even feel empowered to consider launching your own business after graduation.

The BA (Hons) Games Art and Design degree gives you the chance to grow creatively and conceptually, as well as to research games, test out ideas, gain valuable knowledge of the gaming industry. You'll generate original concept art, learn character animation techniques, undertake experimental gameplay and understand emerging technologies such as AI scripting. The direction of the course is to create impactful games, meaning you'll graduate with specialist knowledge required for roles in the gaming industry, and informed perspectives on game creation that considers equality, diversity, and inclusion.

You'll be able to produce your own games via software such as Unity and Unreal and will acquire critical viewpoints on games and their cultural and social relevance. You'll cover topics like power, identity and ethics, as well as the function that games play in social change, health and educational endeavours. Throughout the course, you'll collaborate and undertake different roles in the creation of games, preparing for a career in the games industry or for postgraduate study. As this course is delivered within a specialist Arts University, you'll work alongside other like-minded and creative individuals, who all add to the unique dynamic of the AUB campus.

The course focuses on creating fun but ‘meaningful’ games that showcase concepts with value-driven design to gain critical perspectives on cultural and social significance. They could include issues such as power, identity and ethics, as well as the role of games in education, health, and social change initiatives.

Course duration

3 or 4 years (full-time)

Placement year

Option of a 1-year placement

UCAS course code

I620

UCAS institution code

A66

Placement year

All undergraduate courses at AUB offer an optional placement year, to be taken between your second and third years of study.

If you’re unsure about this optional placement, you don’t need to decide now. Once you’re here and studying with us, the course team will discuss the placement options with you, so when the time comes, you can make a decision that’s right for you.

Pink image with cropped images of student work, copy reads: Join our creative community.

APPLICATIONS ARE OPEN

Now that you've found the perfect course, it's time to apply.

The early deadline may have passed, but applications are still open! Check out our handy 'how to apply' guide and our portfolio top tips.

Apply Now
Gradient background with text that reads: AUB Showcase

AUB SHOWCASE

We're proud of our alumni, and rightfully so.

Explore the incredible work of our freshly graduated 'Class of 2024' in our online AUB Showcase.

Browse work by course, student or theme.

Discover AUB Showcase

Meet the BA (Hons) Games Art and Design course team

Jordan Cutler Lecturer | BA (Hons) Games Art and Design

MA, BA

Aran Azad Ahmed Senior Technician (Animation, Games and VFX)

MA

Email me aahmed@aub.ac.uk

"Our Games Art and Design degree transcends conventional gaming paradigms, embedding principles of meaningful games and showcasing concepts through values driven design. We work with students with a range of skills and talents and prepare them for a future within the ever-expanding gaming industry."

Tim Metcalf, Course Developer and Director of School of Arts and Communication

Group of students

Chat to a student

Our student ambassadors are here to answer any questions you might have on university life, our courses and all things AUB.

Chat on Unibuddy

Application process

Studios and resources

This course has a dedicated, well-resourced games studio, with hi-spec professional level hardware and software. You'll also have online access to a wide range of library resources, including eBooks, downloadable content, and academic journals and articles.

Ten rows of empty seating viewed from the front of a large lecture theatre.

Lecture Theatres and Seminar Rooms

We have a number of lecture theatres and seminar rooms scattered around campus to assist students with their studies.

Students working at computers in a library. A set of stairs leads up to a second landing with a balcony running along.

The Library

The Library at AUB holds an excellent range of print and online collections

An office space with two desks, each with two chairs by it. There are office shelves and a red sofa also in the room. A large slanting sky light is in the background.

Design Studio

You'll be working in a design studio, complete with computer suite and team workspace

Student wearing safety goggles using a machine in a workshop.

3D Workshop

Our 3D workshops with manual and digital manufacturing equipment and computers

A model sits on a chair in the centre of a room while a group of artists draw them.

Drawing Studio

Our iconic blue Drawing Studio is used by student from all courses and was designed by alumnus Sir Peter Cook​...

Four banks of desks in a computer suite with monitors on them.

Digital Suites

Our Digital Suites offer a digital post-production facility and digital teaching space.

A member of AUB staff talking about a camera with a student at the Central Media Store counter.

Central Media Store

The Central Media store houses a diverse array of equipment, offering students the means to craft and capture...

Innovation Studio, photographed by Richard Bryant. Photo of an exterior wall with two reverse-L shaped windows and three semi-circle panels visible. A person walks past towards the right.

Innovation Studio

The Innovation Studio operates as a lab for creative technologies, a nucleus for start-ups and enterprises and an industry engagement hub.

Person stands by a table. Two printing presses are in the foreground.

Printroom

Our printmaking facilities are a hub of creativity on campus and have been inspiring students since 1964.

Three people working on projects in a print room.

Letterpress and Bindery

The Letterpress and Bindery studio is a central resource, where students can learn and explore bookbinding and letterpress printing.

Teaching, learning and assessment

Career destinations

BA (Hons) Games Art and Design graduates can pursue a wide array of career paths within the gaming industry and beyond. These include:

  • Game Designer
  • Concept Artist
  • Game Developer/Programmer
  • 3D Artist
  • Level Designer
  • Game Tester
  • UI/UX Designer

Many graduates may also choose to start their own independent game development studios, while others might find opportunities in related fields like virtual reality, animation or digital media.

Trips and visits

During the academic year, at least one excursion to London or another UK cultural hub is planned on BA (Hons) Games Art and Design. Due to Bournemouth's proximity to London, students can easily plan excursions to the city's art galleries and museums to supplement their academic work. Professional progress as practitioners depends on primary research.

Trips give students confidence, promote independence and present opportunities for future professional and personal development.

Any additional fees are disclosed before the visit.

Latest from BA (Hons) Games Art and Design

See more of our student work

Create and develop innovative gaming perspectives through conceptualising and developing your own computer games.

Similar courses