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This article focuses on practice-led research into the discovery of new creative techniques for producing costume design illustrations by engaging with digital technology. It tracks exploration of three different rendering styles, specifically looking at how the digital platform can inform both the process and the communication of costume design.
This chapter considers the implications that computers can have when used as part of the Costume design process and describes the communication process of design using the digital platform.
This chapter began as a paper delivered at a conference held at the French Institute, London (September 1997), organised by the Francophone Research Group at the University of Portsmouth.
This article explores some of the manifestations of dyslexia and discusses pedagogical strategies to ease dyslexic challenges and to reinforce any underlying talents.
The exhibition catalogue – in which this piece is published – accompanied an exhibition ‘John Heartfield: Photomontages Politiques, 1930-1938’ (Musee d’Art Moderne et Comtemporain, Strasbourg, 7 April-25 July 2006). The exhibition was a collaboration between the French Museum and IVAM (Valencia, Spain), with input from the Heartfield Archive (Akademie der Kunste, Berlin).
This article contributed to a special issue of the journal on the subject of surrealist photography and its legacy.
The Krystal World is a collaborative project between Joel Lardner and photographer Dan Tobin Smith. The project uses photomontage techniques to create new images, Smith’s photographic works being transformed by the illustrative work of Joel Lardner. Their study of Cordyceps fungi providing a medium to examine the discourse surrounding beauty and decay and the creative process.