Project Curator Ian House

3-26 February 2020


The 2018-19 academic year saw the completion of a 3D printed Zoetrope for an exhibition on campus at the Museum of Design in Plastics.

The Animation presented within the zoetrope, was designed by Ian House and realised by creative initiative BA (Hons) Animation Production students.

The new academic year has provided the opportunity to reprise this Project for a new cohort of students, able to build their own cycle of animation and to exhibit their work within the Live Project Space.

The project brings together the learning of how to build robust puppets and models for computer animation, with the challenge of printing these virtual creations, out of the computer and into physical forms. The output allows for a reflective analysis concerned with the reception of screen imagery in comparison to a physical artefact.

The zoetrope portrays the mechanics of animation to an unfamiliar audience through an intrigue of the magic of movement, character and life. Modelled and animated within the computer, these characters are caught within a perpetual enactment of chaos and delivered with clarity into the physical world.

The Project’s aim was to further awareness and analysis of how the idiosyncrasies of physical craft might embed a more emotional response, through the tactility of the experience. By simultaneously exhibiting the 3D computer model behind the screen of an exhibition monitor alongside the same characters and animations as a physical model, the audience can directly compare their emotional response to an experience where only the tactility and the craft of the presentation has changed.

This work aligns and becomes an integral part of the research into emotional response through tactility in media.

The 2018-19 MoDiP piece was exhibited at Aardman Animation Studios, in the summer of 2019.