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Lisa is a fine artist whose research explores and distinguishes between the evoked or abstract body – the body of gestures, voice and conscious activity – and the visceral or fleshy body, through a variety of media including video, sculpture, photography and installation.
Joel has been a practicing illustrator since 1996. He has an international client base and extensive experience within the subject area. Joel is currently exploring new opportunities and directions for illustration in his role as senior lecturer at The Arts University Bournemouth. Recent authorial projects have included collaborations with a professional photographer and also an investigation of storytelling via the tradition of illustrated picture books. Ornament and pattern feed his enthusiasm for intricacy and detail. Themes of beauty and decay permeate his authorial projects.
(2016) The Queen of Spades Project: Illustration and Interactive Storytelling Edicao IPCA pp. 264–273 (Published)
(2016) The Queen of Spades Artisanal media LLC 13 ISBN: 9780989600279 (Published)
(2015) ABBE 2015 Post literacy, the haptic & artists’ books Conference, 16th – 18th July 2015.
Sharon Beeden graduated from the Royal College of Art with an MA in Illustration. Having worked for a diversity of both national and international clients as a freelance illustrator, she now combines her creative practice and enthusiasm within her role as Senior Lecturer at the Arts University at Bournemouth, whilst teaching on the BA (Hons) Illustration course. Sharons research relating to learning and teaching strategies and interest in Neuro-Linguistic Programming (NLP), using the NLP model has been recognised, in being granted the Learning & Teaching Annual Achievement Award 2008.
Paul has worked in Higher Education for 10 years, and has studied Illustration, Mass Communication, and Journalism. He has taught on a range of courses including graphic design, visual communication, and media history. Paul has a range of interests, including the relationship of digital forms of image making and animation to the practice of illustration, networks and the social fields surrounding illustration cultures, and the emergence of craft as a defining feature of contemporary visual culture.